It is only the GECK that is being temperamental. ![]() LOOT works just fine, and I haven't had loading up everything in FNVEdit, nor have any trouble making bashed patches with Wyre Flash. However, when I try and load the GECK from MO (either via nvse loader with -editor in the arguments field or via the default entry that points at geck.exe), it crashes almost immediately (so it isn't a plug-in issue the program isn't getting far enough into it to load any data at all). ![]() While I haven't bothered to try and load any plugin files from the steam version (no point to it) I don't have any issues editing files - or at least, all my issues are PEBCAK* problems. ![]() When I load the GECK from the desktop, I don't have any issues whether I use my desktop shortcut for ".\common\Fallout New Vegas\nvse_loader.exe" -editor or when I simply load the non- NVSE vs straight from steam, it loads just fine. I apologize, because I'm sure that this has been addressed before, but thirty minutes of searching with the forum search function and another thirty with google
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